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"Age of Conan Conqueror class detailed" posted by ~Ray
Posted on 2008-03-15 23:48:40

RPG LANDWelcome to RPG Land's message boards. Most RPG heroes affix here before they lose their memories and star in video games. Posted: Tue Nov 27. 2007 1:16 pm affix subject: Age of Conan Conqueror class detailed Lumbering Hulk - FeatSometimes battles are decided by attrition foes standing toe-to-toe until one falls. By sacrificing mobility a Conqueror increases their damage their health and regeneration. You cannot affix new topics in this forumYou cannot reply to topics in this forumYou cannot edit your posts in this forumYou cannot delete your posts in this forumYou cannot vote in polls in this forum

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"RPG Board- Penny Dreadful" posted by ~Ray
Posted on 2008-01-01 23:01:14

Hey everyone,I thought you might be interested to know that there is an RPG place called Penny Dreadful Stories in need of some more members! It's really good with some interesting new characters and the site itself still needs an Alan a Nemo and people to take on the roles of sepcific villains or you can add your own character into the mix. I wish you analyse it out!

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"Final Fantasy Crystal Chronicles: Ring of Fates, 4 screens" posted by ~Ray
Posted on 2007-12-15 15:23:08

RPG LANDWelcome to RPG Land's message boards. Most RPG heroes post here before they suffer their memories and feature in video games. I know there is desire 3 different crystal enter games coming out... Which system is this for? DS?_________________ This is the DS one yeah. go of Fates = DSLittle King and the Promised Land = WiiwareCrystal Bearers = Wii It's been a while... The original CC didn't have HP/SP(MP?) right? It used a Zeldaesque heart system? Not that that'd be a make it or end it feature but it would be nice to have a real leveling system in this one or at least some kind of goal for bettering your character aside from earning trinkets with minor stat upgrades._________________ You cannot post new topics in this forumYou cannot reply to topics in this forumYou cannot alter your posts in this forumYou cannot delete your posts in this forumYou cannot choose in polls in this forum

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"Namco lifts the lid on new Wii RPG" posted by ~Ray
Posted on 2007-12-09 13:45:10

With RPGs still a little thin on the ground on Nintendo’s Wii console adventure-gamers ordain be delighted to comprehend that Namco has revealed it is working on a new role-playing outing for the machine named Fragile. Though little is known about the game it has been confirmed that Eternal Sonata studio Tri-Crescendo is working on the game which sees a boy called Set exploring cities in a post-apocalyptic future. The Wii remote is thought to act desire a burn as gamers confront the hidden nasties. Those of you comfortable reading Japanese or defy enough to go into to murky depths of online translation services can find out more at the bet’s. MCV is the leading change news and community place for all professionals working within the UK and international video games market. It reaches everyone from store manager to CEO covering the entire industry. MCV is published by Intent Media which specialises in entertainment leisure and technology markets

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"Worst / stupidest RPG character class ever?" posted by ~Ray
Posted on 2007-11-17 16:26:28

i havent played FFXI much but i heard Bards therte are decent - and they are very useful in EQ.. other than that - there is really no use for bards..._____________________________________________________The Champ for me the dumbest things going are zombies in resident evil 1 and 2-they take forever to die-i can eat a devise and drink my pepsi while i'm killing one off-and they can be hard to hit if you get pinned in a corner seems desire you have to bait them wait until they're inches away then injure until they drop can someone express me why zombies exist and their intend if any? for me the dumbest things going are zombies in resident evil 1 and 2-they take forever to die-i can eat a sandwich and drink my pepsi while i'm killing one off-and they can be hard to hit if you get pinned in a corner seems like you undergo to bait them wait until they're inches away then injure until they displace can someone express me why zombies exist and their intend if any? I have two character classes that I never really got into.1. Songstress (FFX-2)Seriously. I never got the inform of this. If there's an enemy sitting right there the last thing I be to do is to go away singing and dancing about it. Unless I can deal lots of alter by singing (perhaps with some killer guitar solos as with Nevan in DMC3) my policy is to shut up and start stabbing.2. Jack-of-all-trades (FFX)I prefer having a character's leveling destiny set in stone. Conversely it really annoys me when you can gear a character to be 'a bit of everything' because they usually end up sucking big time. Honestly. I pretty much ignored Kimahri through the entire of FFX. I change surface went up 14 sphere levels or so during that Kimahri-only battle._________________ Final conceive of Tactics has one class I never did desire but is necessary the Mediator. It's a character that uses words and reason to make enemies afraid to confuse them to make their defenses displace and to turn them onto your side. Usefull in some battles if you have dwell to requit but it is not that big of a broach because the class just doesn't fit ANY form of RPG and is pretty crappy in terms of attack and defense. Easy pickings if you know what I mean. I have two engrave classes that I never really got into.1. Songstress (FFX-2)Seriously. I never got the inform of this. If there's an enemy sitting right there the last thing I want to do is to start singing and dancing about it. Unless I can deal lots of alter by singing (perhaps with some killer guitar solos as with Nevan in DMC3) my policy is to change state up and start stabbing. The bard in NWN2 is good. I think? He's like a spellcaster to me. Bards in other games sound pretty lame. What about ninjas in FF:Tactics and Ogre Battle? They dont seem very well thought out. That said blast emblem has some f#@%ing useless classes. Maybe that added to the strategy though. ^Ninjas in FF Tactics are one class i could never really hit the books i evaluate the big draw with them is their shakra ability and their move +2 i dont remember the attributes its been a while._____________________________________________________The Champ

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"Star Wars Minis & RPG" posted by ~Ray
Posted on 2007-11-09 18:16:15

The feature Wars Miniatures bet for which about 150 new figures ordain be published in 2007 (many are available now) ordain furnish fans a catch of the 2008 video bet Star Wars: The compel Unleashed with a Star Wars Miniatures expansion of the same name in November. The Force Unleashed ($21.99 suggested sell determine per booster) includes 60 figures and it's a booster-only set drawn from the feature Wars "expanded universe" of comics novels and video games. In addition fourteen of the figures in this set represent iconic characters from the game that will be available for the first measure and an additional 10 are "huge" figures. Also in November. Galaxy Tiles ($12.95 suggested retail determine) ordain be available. This set of six double-sided cardstock sheets of die-cut terrain tiles allows players to create customized contend surfaces. Galaxy Tiles are also compatible with feature Wars roleplaying games. Classic Star Wars roleplaying game titles are receiving an update in 2007. In June the Saga Edition core rulebook ($39.95 suggested retail price) updated the only Star Wars d20 system to include material from all six films. Rules for incorporating Star Wars Miniatures into play are also included and it is fully compatible with all previously published feature Wars RPG supplements. Starships of the Galaxy ($34.95 suggested sell determine) is scheduled to be available in December. Options for building custom starships space combat rules and new engrave classes highlight this 160-page rules add for the feature Wars RPG. Schematics and deck plans for the most popular starships from each of the six films in addition to the expanded universe of Star Wars comics novels and video games are included in this book which is an update of the original 2001 call.

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"Help Me Sell Gen Con to my Employer!" posted by ~Ray
Posted on 2007-11-03 14:16:08

Allthe D&D 4th Edition News! Got a 4E News Scoop? !Check out the ornavigate to the individual sections below: | | | | | | | | | | New 4th Edition news items are postedas they come in here on the news page and added to the infopage. Latest 4E modify: Hi all,I bring home the bacon for an IT affiliate that specializes in network infrastructure. One of the perks with the affiliate I am at is they have a Professional Development (PD) fund that we can use for courses conventions etc. Generally they prefer stuff that will advance you professionally but they aren't overally strict. I am putting together a proposal that would accept me to go to Gen Con and I would desire to solicit your help. Going to Gen Con has always been a dream of mine and this year and I be to do everything I can to help make that a reality. I be in Canada so there has always been an extra hurdle or two for me to go. Since I have never been to Gen Con I don't know a whole lot about the content of the events. I know there is a ton of gaming miniature tournaments boardgaming and a whole lot of fun. I experience that there are some writing seminars that I have construe about in the past (I am thinking specifically of one by Michael Stackpole regarding novel plots and so on) but beyond that I don't know what else is there. Is there any way I can point out some fringe benefits to my line of work by going to Gen Con? It doesn't have to be technically related as the company considers things like technical writing courses management training etc as a acquire to the employee as come up as the employer. Are there any great resources on the net where I can construe about the events/seminars that are available?Thanks in advance for your help and heres to hoping my employer will foot the account! Dude. I evaluate you're going about this the do by way. Ask yourself this: what can your company furnish an rpg company? RPGs are produced on computer many are written by freelancers that work a considerable distance away. And you can sell it to your impress as. "I speak their lingo; I would be in a exceed lay to merchandise [insert most applicible product label] to these many companies because I am one of them and they will change up to me easier then some random marketting person."Does that help? Dude. I think you're going about this the wrong way. Ask yourself this: what can your company furnish an rpg company? RPGs are produced on computer many are written by freelancers that bring home the bacon a considerable distance away. And you can sell it to your impress as. "I speak their lingo; I would be in a exceed position to market [attach most applicible product name] to these many companies because I am one of them and they will change up to me easier then some random marketting person."Does that back up? That depends on whether he is in a sales/marketing/pr type department. Generally actual IT selling stuff isn't looked on as a good excuse to go to a convention. You're idea is a good one however. I know as an attorney I undergo been able to write off San Diego Comic Con as a means of getting new clients (and it worked - I more than paid for the convention with new client income). Dude. I think you're going about this the wrong way. Ask yourself this: what can your company offer an rpg affiliate? RPGs are produced on computer many are written by freelancers that bring home the bacon a considerable distance away. And you can change it to your impress as. "I speak their lingo; I would be in a better lay to market [insert most applicible product name] to these many companies because I am one of them and they ordain change up to me easier then some random marketting person."Does that help? Unfortunately programming is not our specialty. While there is some be to your suggestion I'm not sure it is strong enough to stand on its own. I will certainly add it to the enumerate of reasons but in and of itself its probably not a strong enough cerebrate. Thanks. __________________"Meekness: Uncommon patience in planning a revenge that is worth while." Ambrose Bierce"In heaven all the interesting people are missing." Friedrich Nietzsche Lots of ideas. If you're in any kind of leadership lay point out how RPG's offer a great team-building experience. Getting a diverse group to bring home the bacon together to bring home the bacon stated goals is valuable experience for any kind of management. This will bring home the bacon exceed if you actually act part in some tournament games. Micro-trends - young male gamers are an emerging turn in the merchandise. Point to the fact that Gen-Con does undergo a growing electronic gaming presence. inform out how many billion people are playing WOW. DDO etc and the sheer be of money there is to be made courting that market. Should be a no-brainer. Give us more info about your lay and I'll try to come up with others. Unfortunately programming is not our specialty. While there is some be to your suggestion I'm not sure it is strong enough to stand on its own. I will certainly add it to the list of reasons but in and.

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"Chris Perkin's quote and general Dragon speculation" posted by ~Ray
Posted on 2007-10-28 12:15:18

Allthe D&D 4th Edition News! Got a 4E News remove? !Check out the ornavigate to the individual sections below: | | | | | | | | | | New 4th Edition news items are postedas they come in here on the news page and added to the infopage. Latest 4E modify: Two different issues here and I tried to sight a displace over on WotC's place to ask but wasn't sure.1) Does Chris Perkin's quote on the front summon ["One thing I know we're doing is planning d20 Modern circumscribe on D&D Insider. A good number of folks have asked for it. Frankly we could use a few more good article and adventure proposals too."] constitute a label for such submissions? If someone officially in the know could comment it would be appretiated.2)Given the announcement of 4e are DnD based articles more likely to get accepted if they are mostly "fluff" rather than 3.5 mechanics? That's pretty much an open label for d20M articles. If I had any d20M ideas. I'd surely displace 'em over. Location: in a small town of 3000 populate in a state of roughly 750,000 populate most of whom were born in another express yup- sounds like they be some D20 Modern stuff. Do they have submission rules up for D20 Modern I query? EN World is powered by Vbulletin 3 © 2000-2004 Jelsoft Enterprises Ltd. All rights reserved. EN World News and portalsare powered by Vbulletin Advanced CMPS. &write; 2003-2004 PlurPlanet. LLC. All rights reserved.

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"Lack of RPG's on the Wii." posted by ~Ray
Posted on 2007-10-23 16:12:46

Almost a year in and still not one traditional RPG to speak of. What the hell is this the N64? So far we have Zelda: Twilight Princess and Super Paper Mario. Both of which are not traditional RPG's. So what the hell is going on? The Wii uses DVD 9 for disc media so the excuse of being to expensive to alter or there is not enough space on the disc gets thown out the window. Fire Emblem Radiant Dawn: comes out Nov 5th.. its the only RPG you'll need.. in the future there are plenty... Oopona. A Tales game. Final conceive of. Dragon Quest.. and there are plenty of RPGs on the VC from shining compel to dongeon explorer.. and 3d zelda's aren't RPGS! Give it measure.. hell the PSP didn't have a traditional RPG for a good 16 months. What you neglected to mention is the big gun that drops in a week.. the game that has been talked about since announced the only bet a Wii owner needs and the bet that will alter all the harcore shooter fans become just little more casual. I am talking about Ninja cover Man of cover.. who needs RPGs when you can be a ginger cover man with attitude and dual katanas St_Elimine wrote: blast Emblem Radiant begin: comes out Nov 5th.. its the only RPG you'll be.. in the future there are plenty... Oopona. A Tales bet. Final conceive of. Dragon seek.. and there are plenty of RPGs on the VC from shining force to dongeon explorer.. and 3d zelda's aren't RPGS! Heck yes. I'm comfort playing my imported blast Emblem for the Wii after 4 months. Not a ameliorate bet but its formula is addictive and a be make noise.. although it's technically a SRPG not an RPG in the traditional sense. Spooky_Otaku wrote:furnish it time.. hell the PSP didn't have a traditional RPG for a good 16 months. What you neglected to have in mind is the big gun that drops in a week.. the game that has been talked about since announced the only game a Wii owner needs and the game that will alter all the harcore shooter fans become just little more casual. I am talking about Ninja Bread Man of cover.. who needs RPGs when you can be a ginger bread man with attitude and dual katanas St_Elimine wrote:Fire Emblem Radiant Dawn: comes out Nov 5th.. its the only RPG you'll need.. in the future there are plenty... Oopona. A Tales bet. Final Fantasy. Dragon seek.. and there are plenty of RPGs on the VC from shining force to dongeon explorer.. and 3d zelda's aren't RPGS! Heck yes.  I'm STILL playing my imported Fire Emblem for the Wii after 4 months. Not a ameliorate bet but its formula is addictive and a total make noise.. although it's technically a SRPG not an RPG in the traditional sense. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------True but it would scratch anyone's itch... I'm hoping it will be as good as Seisen no Keifu(SNES) or Thracia 776(SNES).. but then again those are very high hopes! The VC has a lot of good RPGs as for original RPGs. blast Emblem comes out later this year and there's also a sequel to Tales of Symphonia in the works plus there's Final Fantasy Crystal Chronicles for Wii which is going tobe more hit player focused unlike the GC and DS games finally there's also whatever Monolith is working on now that they are move of Nintendo (lets just hope that its not another Baten Kaitos). I get very annoyed at people who don't realise this.. what about those games alter populate think they're change surface close to being an RPG? They're pretty clearly action-adventure games. 100)?100:this scrollHeight); overflow: hidden;">____________________________________________________________________________Dryk if you can construe this. Log in you idiot. St_Elimine wrote:Fire Emblem Radiant begin: comes out Nov 5th.. its the only RPG you'll need.. in the future there are plenty... Oopona. A Tales bet. Final conceive of. Dragon seek.. and there are plenty of RPGs on the VC from shining force to dongeon explorer.. and 3d zelda's aren't RPGS! But the answer here lies in timing.  Nobody was sure if the Wii would be a success before it launched so many 3rd party developers were skeptical about making games for it.  Since nintendo is not going to be at TGS (Why?) I would expect alot of 3rd celebrate Wii titles to shine especially some of the RPGs mentioned above. i don't evaluate the nintendo brand has had a good rpg since snes reallyand it's only gonna get worse if your a big rpg fan. Get out while you can if thats what your after. From the recent turn metroid is being outsold by Wii compete weeks after it's channel.. Wii is for the casual market not hardcore rpg's Krom wrote:i don't think the nintendo mark has had a good rpg since snes reallyand it's only gonna get worse if your a big rpg fan. Get out while you can if thats what your after. From the recent turn metroid is being outsold by Wii compete weeks after it's release.. Wii is for the casual merchandise not hardcore rpg's If you're referring to this month's NPDs the release dates probably had something.

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"Fortress of the Yuan-Ti: Ari saves 3.5!" posted by ~Ray
Posted on 2007-10-17 15:15:34

Allthe D&D 4th Edition News! Got a 4E News Scoop? !analyse out the ornavigate to the individual sections below: | | | | | | | | | | New 4th Edition news items are postedas they go in here on the news summon and added to the infopage. Latest 4E Update: This affix contains genuine admiration and a bit of sarcasm. Yes after all the moaning and wailing about D&D lasting five minutes or three to four encounters before the celebrate goes to camp or whatever (something that’s never actually happened more than once or twice at my delay in 7 years but that’s beside the point) our own Vampiric Rodent has saved the day. Notify WotC. You can balance 4e now the problem is solved. Ari Marmell has written Fortress of the Yuan-Ti. This is the adventure that’s third in a series that began with Barrow of the Forgotten King and The Sinister Spire. I ran Barrow and detailed the session at this thread:Assuming this isn’t a spoiler this last module involves you guessed it: a Yuan-Ti fortress. So if the players are supposed to contend such a thing is this even possible considering the pathetic attempts by the propaganda engine to persuade us 3.5 can’t command it? Yup. Ari just uses a little patch. Understanding the running danger of such an adventure he’s written in where the players should be awarded Unearthed Arcana Action Points for achieving specific story goals throughout the adventure specifically so they can be used to allow extra uses of per day or per be categorise abilities enhance feats and spellcasting and add-ons to 1d20 rolls. I haven’t construe the entire adventure yet but what I’ve skimmed looks good so far. There’s a weapon of legacy in here and liberal use of WotC sourcebooks to stat out the various encounters. There are lots of maps with this one too. Can’t wait to dig into it more but so far I’m very pleased.-DM Jeff I'm worried that I ordain not be able to DM a game within the same imaginative framework I've used to envision D&D for 30 years of my life because some random WotC designer decides that his idea of a succubus is cooler than the one that's served me fine for three decades. Same with elves and eladrins and the like. One or two of these issues no big deal but from what I've seen so far it doesn't be like "consider the traditions of the game" is particularly high on WotC list of create by mental act goals for the new edition. Storyteller 92% | Tactician 83% | Butt-Kicker 67% | cater Gamer 67% | Specialist 67% | Method Actor 67% | Casual Gamer 17% The rules should serve the game not vice-versa. Use the rules but don't let the rules use you! __________________Sword in my transfer / axe on my align / Valhall awaits me / soon I will dieBear skin on my back / wolf jaw on my continue / Valhall awaits me / when I’m dead- Amon Amarth Understanding the running danger of such an adventure he’s written in where the players should be awarded Unearthed Arcana challenge Points for achieving specific story goals throughout the adventure specifically so they can be used to accept extra uses of per day or per be class abilities enhance feats and spellcasting and add-ons to 1d20 rolls. Here's the funny thing. That statement is only sort of accurate. (Potential spoilers follow)When I turned in the manuscript there was indeed a inform system but it wasn't the challenge inform system that wound up in the final product. Essentially certain actions and victories throughout the module granted points by which the DM could decide how come up the PCs had disrupted the yuan-ti's final ritual. Depending on how many points the PCs gained the final encounter was weakened. (It's similar in some ways to what Paizo has done with some of their adventures where the final opponent can range anywhere from CR 22 to CR 30 depending on what the PCs complete.)In addition to granting points a few specific victories also stripped specific abilities from the final encounter. The prove was a system in which the final encounter could range anywhere from a CR 9 to a CR 16.(Obviously. CR 16 is too tough for most level 8 parties. It was frankly almost impossible to change surface get through the module without racking up enough points to drop the CR; the 16 was purely a baseline.)Development changed that to the "action points you can only use in the final encounter" system currently found in the module. Some populate will like the challenge inform system and that's fine. For those who are interested in seeing more dilate of the original system. I'm talking to Chris about possibly getting it up on the web site as an optional variant. And if that falls through. I'll be making it available on my own web site. I haven’t read the entire assay yet but what I’ve skimmed looks good so far. There’s a weapon of legacy in here and liberal use of WotC sourcebooks to stat out the various encounters. There are lots of maps with this one too. Can’t act to dig into it more but so far I’m very pleased. So if the players are supposed to contend such a thing is this.

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